![]()
Computer Software Company:
2009 / 2023
In The Pockets Interviews / Photos about my game programmer work...
2023 "LightQuest"
- (
Unity3D )
( Remake of the Amiga version 1991 ) - Code :
Alain
Fernandes - Artist : Laurent Cluzel - ( 32 colors ) - Ubisoft is owner of the original version of "LightQuest" ( From the new version.
2022 "Forgotten
Ghost" - C
/ DirectX
Windows 10 / 11 - Code :
Alain
Fernandes - ( C / DirectX ) - Artist / Game
design
/ Level Design / Owner : Laurent
Cluzel ![]()
2022
Update of "Antheus" DOS - 1990
( 6 Levels - 360 KB - VGA 16 Colors ) - Code :
Alain
Fernandes - ( C / ASM 8086 ) - Artist / Owner : Laurent Cluzel - ( 16 colors )
.
2022
"Antheus"
- ( Unity3D )Windows 10 / 11 ( Remake of "Antheus" Amiga - 1990 ) - Code :
Alain
Fernandes - ( 2022 - Unity3D & Original
version 1990 - C / ASM ) - Artist : Laurent Cluzel / Owner - ( 32 colors )
576
2021
Remake
of "Jim Power"- Unity3D - GFX : Guillaume Dubail
574
( Update ) "Jim Power" -
Programmer
: Alain
Fernandes ( Assembleur Hu6280 / 65C02 )
![]()
2018
"P..... P....." - Android / IOS for "Luau Games"
- Code : Alain
Fernandes - ( Unity 3D ) - Gfx / Concept : Michel Savariradjalou and
Stephane Stamboulis
2018
"Toki Arcade" about
"simulator" vs "emulation"
Test version for Anuman Code Unity3D: Alain Fernandes Gfx: TAD
2018
( 4KB ) "Stack Jump" - Atari 2600 - Code / Gfx : Alain Fernandes - Concept : Voodoo Studio
563
2017
"Sinclair ZX Spectrum" emulator ( Unity3D ) - No DLL / No Plugin, only natif code
- Running now on many platforms - 60 fps
2017
"Thomson MO5" emulator ( Unity3D ) - No DLL / No Plugin, only natif code
- Running now on many platforms - 60 fps
2016
"Geek Room" - Unity3D Alain Fernandes - Code / Gfx / Concept
2016
"3D Pixels Serie" - Unity3D See the result on my youtube channel : ![]() 2016
"Sega Master System" emulator ( Unity3D ) For "Piko Interactive" - No DLL / No Plugin , only natif code
- Running now on many platforms - 60 fps
2015 "Arcade
Game
Machine" - Unity3D
535
2013 "Super Board Zombie-Ninja..." - Apple IOS - Code
:
Alain
Fernandes - ( C / OpenGL ) - Artist / Game design / Level Design : Alain Fernandes ![]() 531
2013 "The Secret Miner's Adventure" - Apple IOS - Code
:
Alain
Fernandes - ( C / OpenGL ) - Artist / Game design / Level Design : Alain Fernandes ![]() 530 2012 "Aliens Abduction..." - Apple IOS - Code
:
Alain
Fernandes - ( C / OpenGL ) - Artist / Game design / Level Design : Alain Fernandes ![]()
529
2012
"The Princess Back..." - Apple IOS - Code
:
Alain
Fernandes - ( C / OpenGL ) - Artist / Game design / Level Design : Alain Fernandes
![]() 528
2010-2011 - Game
Code / Engine : Alain
Fernandes - ( C / OpenGL ) - Artist / Game
design
/ Level Design : Laurent
Cluzel -
Music and Sound : Alain
Fernandes ![]() ![]() ![]() 524 2010 "Forgotten
Ghost" - Apple IOS
- Game Code /
Engine :
Alain
Fernandes - ( C / OpenGL ) - Artist / Game
design
/ Level Design : Laurent
Cluzel -
Music and Sound : Alain
Fernandes ![]() ![]() ![]() ![]() 523 ![]() ![]() ![]() 2009 / 2010 ...400
Apps ... - Apple IOS - Game
Code : Alain
Fernandes - ( C / OpenGL ) - Artist / Game design / Level Design : Alain Fernandes ![]() Etc... 123
- 522
Mad Monkey Studio 2008
2008
![]()
"1000 Bornes" Nintendo DS Game Code : Alain Fernandes / Engine Code: David Elahee * - Artist : Sylvain Bergeon - Music / Sound : MadMonkey Studio - Producer : Mindscape - Nintendo SDK - Multi-players cards games ! *
122
Otaboo
- 2007/2008
2007 / 2008
![]() "Emma in the mountains" - Nobilis Nintendo DS Game Code : Alain Fernandes / Engine Code: Christophe Gayraud * -Nintendo DS ( C++ / Nintendo SDK ). - Complete Adventure , 20 games , 5 Languages - Artist :Philippe Dessoly / Game design:Mickaël Pratali / Music and Sound:Raphaël Dessoly ** ** * - "Martine à
la montagne" - ( French title )
- "Tiny" - ( Dutch title ) - "Tina in den Bergen" - ( German title ) - "Martine in the mountains / à la montagne" - ( Canadian title ) - "Emma in the mountains" - ( English title ) - "Martina in montagna" - ( Italian title ) - "Martina en la Montaña" - ( Spanish title ) - "Anita" - ( Portuguese title ) * * *
121
2007
![]() "Emma at the farm" - Nobilis Nintendo DS Game Code : Alain Fernandes / Engine Code: Christophe Gayraud * - Nintendo DS ( C++ / Nintendo SDK ). - Complete Adventure, 20 games, 11 Languages - Artist :Philippe
Dessoly / Game
design:Mickaël Pratali
/ Music
and Sound:Raphaël Dessoly* *
* *
- "Martine à
la Ferme" - ( French title )
- "Emma på gården" - ( Dk title ) *
120
2005 - 2007
2007
"Tour de France 2007" ( 60 KB to 120 KB ) Code J2ME: Alain Fernandes Gfx: In-Fusio Team Editor: In-Fusio
119
2006
"Football Free Kick" (120 KB) Code J2ME: Alain Fernandes Gfx: Philippe Dessoly Game Design: Mickael Pratali Editor: In-Fusio
118
2006
"Malibu Ride 2" ( 120 KB ) Code J2ME: Alain Fernandes Gfx: Philippe Dessoly Editor: In-Fusio
117
2005
"Zaps" - (128KB ) Code J2ME: Alain Fernandes Gfx: Philippe Dessoly Editor: In-Fusio
114
2005
"IF3 Racing" ( 120 KB ) Code J2ME: Alain Fernandes Gfx: Philippe Dessoly Level Design: Mickael Pratali / François Daniel Editor: In-Fusio
113
2005
"Cub(Hic!)" - Sony PSP
Firmware 1.0/1.5
- Code :
Alain
Fernandes - Concept / Gfx : Alain Fernandes
112
"Log(Hic!)" Nokia N-Gage Code Symbian C / Artist / Concept : Alain Fernandes
Mindscape France 1999 - 2005
2004
"Engie Benjy" PC
Windows / Mac OS
- Editor: "MINDSCAPE"
67 - 68
2003
"Zoombinis 2" PC
Windows / Mac OS
- Editor: "MINDSCAPE"
65 - 66
2002
PC
Windows / Mac OS
- Editor: "MINDSCAPE"
53 - 64
2001
"Reader Rabbit ADAPT" PC
Windows / Mac OS
- Editor: "MINDSCAPE"
51 - 52
2000
"Génymatik" PC
Windows / Mac OS
- Editor: "MINDSCAPE" 49 - 50
1999
"Razmokets Détectives" PC
Windows / Mac OS
- Editor: "MINDSCAPE"
47 - 48
Coktel - Sierra 1997
- 1999
1998
"ADI 4 Sciences" PC
Windows /
Mac OS - Code Simulation : Gilles Bertin / Alain Fernandes
- Editor: "Coktel / Sierra"
45 - 46
1997
"Multimedia Workshop" PC Windows / Mac OS
- Editor: "Coktel - Sierra"
![]()
OCEAN SOFTWARE / P.A.M 1995 - 1996
1996
"Ronaldo V-Football" - 1st version PC
Dos / Sony PS1
-
Lead Programmeur / Chef de projet - Pierre Adane. - EDITOR: "Infogrammes"
![]() 42
1995
"WaterWorld" Nintendo Game Boy - CODE 3D ISO -
Alain Fernandes ( 100%
ASM Z80
)
- CODE 2D - Pierre Adane ( 100% ASM Z80 ) - GFX :
Ralph Legal / Remy Gross.
- EDITOR : "OCEAN SOFTWARE"
![]() 41
RENDERS
1994
"Visite du Colisée" PC DOS / Mac OS
- CODE :
Alain Fernandes ( PC DOS :
C / ASM 386 - MAC OS : C
/ ASM 68000 )
- PRODUCER : Capital & Continental.
39 - 40
1993
"RESEAU AFP" PC
Windows 3.1
/ Mac OS 6
37 - 38
LORICIEL 1992
1992
"Jim Power" Nec PC-Engine
- CODE : Alain Fernandes - ( 100% ASM Hu6280 / 65C02 ) - GFX : Guillaume Dubail - MUSIC : Chris Hulsbeck - EDITOR : "LORICIEL"
36
1992
"Psyborg" PC DOS - CODE : Alain Fernandes - ( C , Assembleur 8086 ) - EDITOR : "LORICIEL"
35
1991
"Light Quest" PC DOS / Nec PC9801 / Amiga / Atari ST - CODE : Alain Fernandes ( C , ASM 8086 , ASM 68000 ) - GFX / CONCEPT : Laurent Cluzel -
EDITOR
:
UBI-SOFT
32 - 33 - 34
1990
"Antheus"
PC Dos / Amiga / Atari ST ( 10 Levels - 720 Ko ) - Code :
Alain
Fernandes - ( PC DOS - C / 8086 - ATARI ST / AMIGA - C/68000 ) - Artist : Laurent Cluzel . ( 16 Colors )
29 - 30 - 31
1985 - 1990 ![]() ![]() ![]() 1990
"Dark Century" Sharp
X68000
- CODE : Alain Fernandes - ( C ) - EDITOR: "Titus Software"
1990
"Crazy Cars" Atari 2600 - CODE : Alain Fernandes - ( 100% ASM 6502 )
27
1989
"Titan" Fujitsu
FM-Towns - CODE : Alain Fernandes - ( C / Assembleur 386 ) - GFX : Hubert Szymczak - CONCEPT :Philippe Pamart - EDITOR: "FUJITSU / Titus Software"
26
1989
"Knight Force" Amstrad CPC
- CODE / CONCEPT : Alain Fernandes - ( 100% ASM Z80 ) - GFX : Billy Noël - EDITOR: "Titus Software"
25
1989
"Titan" ZX Spectrum - CODE : Alain Fernandes - ( 100% ASM Z80 ) - EDITOR: "Titus Software"
24
1989
"Knight Force" Amiga - CODE / CONCEPT : Alain Fernandes - ( C / ASM 68000 ) - GFX : Billy Noël - EDITOR: "Titus Software"
23
1989
"Knight Force" Atari ST - CODE / CONCEPT : Alain Fernandes - ( C / ASM 68000 ) - GFX : Billy Noël - EDITOR: "Titus Software"
22
![]() ![]() ![]() 1988
"Galactic Conqueror" Amiga
500 / 1000 - CODE / CONCEPT : Alain Fernandes - ( C / ASM 68000 ) - GFX : Olivier Corviole - EDITOR: "Titus Software"
21
1988
"Galactic Conqueror" Atari
ST - CODE / CONCEPT : Alain Fernandes - ( C / ASM 68000 ) - GFX : Olivier Corviole - EDITOR: "Titus Software"
20
1988
"FIRE & FORGET" Amiga
500 / 1000 - CODE / CONCEPT : Alain Fernandes - ( C / ASM 68000 ) - GFX : Olivier Corviole - EDITOR: "Titus Software"
19
1988
"FIRE & FORGET" Atari
ST
- CODE / CONCEPT : Alain Fernandes - ( C / ASM 68000 ) - GFX : Olivier Corviole - EDITOR: "Titus Software" 18
1987
"Crazy Cars" Atari ST - CODE : Alain Fernandes - ( ASM 68000 ) / Eric Caen ( C ) - GFX : Olivier Corviole - EDITOR: "Titus Software" ![]()
17
1987
"CLASSIQUES" Atari ST
- CODE : Alain Fernandes - ( 100% ASM 68000 ) - GFX : Olivier Corviole - EDITOR: "Titus Software" ![]() ![]() ![]() ![]() 16
1987
"Missions en Rafale" PC
DOS -
CODE : Alain Fernandes ( 100% ASM 8086 )
-
EDITOR:
F.I.L. ( France Image Logiciel )
1987
"Meurtre sur l'Atlantique" Commodore 64
- CODE : Alain Fernandes - GFX : Olivier Corviole - EDITOR: "INFOGRAMES"
![]() ![]() ![]()
1986
"BALTHAZAR" Thomson MO5 /TO7 - ( Asm 6809 )
- CODE Asm 6809 / CONCEPT : Alain Fernandes - GFX : Olivier Corviole - EDITOR: "Titus Software"
13
1986
"MADDOG" Thomson MO5 / TO7 - ( Asm 6809 )
- CODE Asm 6809 / CONCEPT : Alain Fernandes - GFX : Olivier Corviole - EDITOR: "Titus Software"
12
1986
"HACKER" Thomson MO5 / TO7 - ( Asm 6809 ) - CODE Asm 6809 : Alain Fernandes - GFX : Olivier Corviole - EDITOR: "Loriciel / Activision"
Image/new_92b
.jpg11
1986
"Mots
Croisés Réseau" Nanoréseau : IBM PC Dos + 7 Thomson MO5 / TO7
- CODE : Alain Fernandes - ( PC Dos and Thomson Mo5 / To7 ) - EDITOR: "CEDIC / NATHAN"
10
1985
"Coq'Inn" - "Chickin Chase" Thomson MO5 / TO7 - ( Asm 6809 ) - CODE Asm 6809 : Alain Fernandes - GFX : Olivier Corviole - EDITOR: "JAWX - VIFI / NATHAN"
9
1985
"Apprends-moi à écrire" Exelvision 100 - CODE : Alain Fernandes - EDITOR: "CEDIC-NATHAN"
8
1985
"Al*Berthe" - ( Q*Bert ) Matra Alice / Tandy TRS 80 MC10 - ( Asm 6803 ) - CODE Asm 6803: Alain Fernandes - GFX : Alain Fernandes - EDITOR: "MATRA SYSTEM"
7
1985
"Fringale" - ( Burger Time ) Matra Alice / Tandy TRS 80 MC10 - ( Asm 6803 ) - CODE Asm 6803 : Alain Fernandes - GFX : Alain Fernandes - EDITOR: "MATRA SYSTEM"
6
1985
"Des Signes dans l'Espace" Philips VG5000
- CODE : Alain Fernandes - EDITOR: "VIFI Nathan"
5
1985 :
"Des Signes dans l'Espace" MSX 1
- CODE : Alain Fernandes - EDITOR: "VIFI Nathan"
4 * * January 1985, I started to work at "E.H.Services" / "TITUS"... ![]() * *
1983 / 1984 : SPRITES 1984
"Le Diamant de Kheops" Oric 1 / Oric Atmos - ( Asm 6502 )
- Code Asm 6502 : Alain Fernandes - Gfx / Concept : Alain Fernandes - Editor: "SPRITES"
3
1983 "L'été sera chaud" Oric 1 - ( Asm 6502 ) - Code Asm 6502 : Alain Fernandes - Gfx / Concept : Alain Fernandes - Editor: "SPRITES"
2 * *
![]() * *
198 1982/1983 "AU LOUP !" Oric
1
- Code : Alain Fernandes - ( Basic + ASM 6502 ) - Gfx / Concept : Alain Fernandes - Editor: "Tilt Magazine"
![]()
1
1981
Sharp PC 1211 / Tandy TRS 80 PC Many small text-games
1980
TI 57 Many
very small games
![]() ![]() |